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Obviously, in 15 days, Simon made us a complete game with a multitude of characters, dialogues, objects, ... It is also amazing to see, while most of the participants have essentially revolved around a specific place / setting, Simon have varied considerably the backgrounds (hand painted, please!) to offer a touching and charming quest. A positive, poetic game, all to the measure of its creator. Thank you for this peaceful adventure ^ _ ^

Thank you dear Yaz! I didn't check this page earlier (I thought the comments would be on the page of the game).

Very happy that you liked the game. When I started the Jam I didn't know what to do, and if I would even be able to finish something in time. I worked until the very last minute before deadline haha
But I was very motivated by your Jam, the theme, the restrictions, and I thought that I really owed you one for the great music your made for Boinihi!

To be totally clear, the watercolor backgrounds were not made during the Jam (but we were allowed to use existing assets): I created them in my summer holidays over several years. They were painted in different regions of France, in different villages, so the most difficult in this Jam was to use them in a logical way in order to give sense to this small city of Francium.

Thanks to you for making this Jam, and for creating the terrible Nevroz :D (yes it traumatized me!)