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(+1)

This was great!

I like that you can both shoot and deal contact damage. I got to 7km, and turned it off there, didn't feel like it got any harder. 

some details: 

  • would have liked to run over the crops so the graphic changed.
  • I wanted to be able to shoot the cars before the enemies get out so you get a combo bonus. 
  • I saved up a lot of ammo, so it would have been great if the extra added a score bonus or something similar.

Thank you, i'm glad you enjoyed playing!

I agree with the difficulty curve, I changed it last minute as it was brutally difficult but it is a little on the easy side now, though you're at the mercy of the RNG somewhat. You can shoot the cars, they just take 3 shots, and they do area damage when they explode so you can take out groups of soldiers. I just didn't make this very clear as I ran out of time for a tutorial.

Destructible buildings/scenery were definitely on my trello board, but got relegated as the deadline drew nearer unfortunately, as did a high score board that tracked all your stats. You can still see them pop up in the terminal if you play the download version.

Thanks for the feedback!

(+1)

Destroying cars: 3 shoots feels like a lot! I don't think it requires a tutorial, but you could have more feedback when you hit a car once, like flashing, and or have a damaged sprite.

The crops felt like it was missing, but yeah it would have been cool to destroy buildings, and like craters on the roads from shoots!