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I really appreciate you playing it, and I definitely wanted to add in a “choose a boss” option, but thought of it too late. As far as the second boss, it’s a little puzzly but you have to drink all of them and then he’s open to attacks. The idea was a situation that was supposed to be based on wisdom but your character is so strong or whatever that he just downs them all to be safe. Reflecting the projectiles was also my favorite part and definitely something I intend to expand on soon. Thank you again!