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Great game, a nice spin on classic Breakout, love it! I know you said you had no time to implement sounds, but man the game really would benefit from good SFX. But two things were frustrating for me. First, the ball did not bounce at an angle depending on where it touched the bat (more on the edge means a sharper angle), and the game lost enough playability. Second, subject statistics between levels would be great. The player deserves to know what he chooses. These are some words of constructive criticism, but overall great work!

(+1)

Thanks man! Yes the ball physics were something that I'm not sure where I want to land. Currently it takes in the velocity of the paddle when it makes contact so more air hockey than breakout I suppose. And yea I think I might agree with the upgrades, I originally wanted a more vague system that has you figuring out what effect the item has based on its stat changes but I think I needed more feedback in that system for it to work :)