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I liked the concept it was interesting to drag one of the players around and use him as a weapon. I did feel like there was a lack of water in the map so a lot of the times when I set him on fire to attack enemies there would simply be no way to get him to water in time after fighting the enemies. I did really like the creativity with thew art assets though, those blue trees made using a mashup[ of several sprites were really cool and some of the other mashups were fun to see as well. I'm not sure if you know or not but from where you start in you can't read the left edge of the text but it didn't take very long to figure out you move with arrow keys so that wasn't really a big issue. Overall it was a fun concept and I enjoyed playing around with the character who could catch on fire, but it definitely needs some work. Nice submission though I did enjoy it!

thanks i am glad you enjoyed my game! :D  i want to work on this game more but in godot after i learn more about godot