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(+1)

Fun and casual game. I think the main two problems are that carrots are too much trouble for what they are worth (I rather just run away) and farmers can insta hit you if they are too close to the edges.
Overral, well thought and enjoyable. Bonus points for procedural map!

(+1)

Carrots were going to be involved in more mechanics, but I ran out of time. 

Do you mean that farmers can insta hit you if they were following you, then you moved to another area and came back trough the same "door"? That's semi intentional, I had no time to build a proper maze so having them waiting for you was a way to encourage the use of other routes.

Thanks for playing!