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(+1)

I have to say the game looks very polished.

The gameplay is fun but it can use some QoL changes to make it feel more satisfying like:

  • Health indicator on enemies
  • Holding mouse with automatically shoot (and it not using stamina)
  • Speed up the game a bit
  • Regular checkpoints

With those changes (and things other commenters brought up) this game wlil be amazing!

Thanks you a lot for your feedback! :)

    1. Must have in the full version.
    2. I think shooting need to use stamina because it's  the only way (at this point, later I'll maybe add some traps and etc.) to  challenge player.
    3. Must have in the full version.
    4. At the start of the jam we (Me and my freind (level designer/music-finder/art-reviser(Actually he just helped a little bit, but all important work was done by me))) had a lot of ideas and even checkpoint system like in Dark Souls, but the time limit did its' job, so (we thought level were too tiny for checkpoints (but godot didn't thought that way, so level 1 cause some lags (in the browser version))) I didn't code this feature, but I'll certainly add it sometime later.