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That was really slick!  I liked the possession.  Took me a while to get the hang of it.  It seemed a bit odd when I tried to take a possessed character through to the next level and seemed like I kept getting stuck.  I could ghost to get out of that, though.  I wish that dying reset the stage rather than all the way back to the beginning (I died a lot).

I liked your game!  Slick concept and really excellent execution.

Glad you liked it! I wish I had more time for playtesting and polish or I would have caught and fixed a lot of that but I missed the first half or so of the jam