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I love possession & power stealing games. I'm getting a Gauntlet vibe, maybe even Diablo if you implement your shop idea. I dig it! When you flesh out this game, dole out each enemy type at least one new one per level; that'll keep the gameplay fresh and give players a reason to keep playing, wondering what is around the corner. Game has good use of colors. I recommend Control key instead of P though.

(+1)

I hadn't heard about Gauntlet until you mentioned it. I see where you're coming from! I'm glad you could see the idea despite the rough nature of the current system implementation. 

Thanks for your suggestions and playing!