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Cool game, really felt like Mario Kart, right down to the dual screens! My only issue is that the game has the opposite design structure to mario kart. In the Kart games, being in back gives you advantages to make the races closer. In this game, the players in front have the advantage that they get to collect all the gems, leaving the players in the back with nothing. This makes early leads very important and makes it so there's no point of really playing when you're behind. Overall really well done game though, definitely captured what it was going for!

Thanks for the feedback. You're right, it lacks the rubber banding that Mario Kart had. The last enhancement I added before submission was to start each kart in the pole position that matched the order they finished the previous race, as a means to help someone win a race.

Give it a few more tries. Having a focus on gem collection led to some interesting strategies, mainly centered around how gem greedy the AI is.