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It is really good! The base idea is just great, and the execution just as much.

The difficulty curve is a bit steep, and I ended up getting stuck, but that's normal for a jam, and expect my game to have similar issues (I'm also a bit impatient, so there's that).

It is a really fun, original and polished game.

I agree that the difficulty could use a bit of smoothing. If you don't mind, what level did you get stuck on? I'm planning on releasing a medium-sized update once the jam is over and it'd be useful to know

It was the one with the horse and the king behind some spikes, I could take the king out of there but I didn't know what to do after that, like, I have to put the horse on the other side of the spikes of the exit but after that I don't know...

(+1)

Ah! You actually have to use the rook/castle to get the king past the spikes, and the pawn needs to get another use to get things in place. I should definitely have an easier level with the knight/horse beforehand, because having it be introduced ends up implying it's more important to the puzzle than it actually is.