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Thanks so much for the detailed reply! Glad you had fun with it!

A minimap is a great idea - I never even thought of that. I'll keep that in mind for future games I make! I tried to make the light sort of give you an idea of where to go, but I guess it is sparse...maybe some smaller lights would be better. Originally I had planned for the "enemies" to run away from you and also to have some static turrets shoot at you, but I couldn't get pathfinding working and decided to focus on the story + atmosphere instead. :)

---SPOILERS---



I'm so glad you understood the link to the theme - what I was going for was more of "species" instead of "family", you have this entity talking to you, saying that they are pests, but are they really? In the end, you find out that you're one of them, so whatever path you chose, you feel different things about it. I really wanted the player to think about why they would kill these innocent creatures (they don't fight back), and I tried to make their death animations make the player feel bad (or to think twice about) doing it.