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Thanks for your comments, Ganius Games, Tortle123 and jp00p. I agree with the three of you about the theme. The original idea was the car does not have brakes at all. We figured out that the game were missing something and quickly got boring. That's where we got the idea to implement several "curses". We also thought about implementing some sort of "possessed car" curse that would randomly turn the car but we found out it just wasn't fun enough and could ruin the gameplay.

It was fun to make though, we enjoyed playing around with the engine and hope we'll get better for the next jam :)