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yeah i joined at the beginning and everything and had to use my much less powerful laptop as my desktops hdd just died. I lost everything.

My first idea was great and well planned for the time i had available, on my way to finish within 30 hours and then my laptop started slowing down so much in the editor and i couldnt carry on with the idea. by that time i only had 3 days left and had already made commitments based on the estimated completion time of the first idea. 

So if anyone knows how to use tilemaps and stuff that doesnt just kill the performance of the editor that would be greatly appreciated. And i look forward to completing the next jam as this was my first one.

Do you use godot? If not you should definitely give it a try. It's way faster. And you don't have that problem with it.

I was using unity cause I code in c#. Is there a way to code with c# in Godot? 

Yeah it is possible, but the godot's own script works better. And isn't really hard to learn if you come from c#. I switched from Unity to godot too and picked it up very quickly.

Ah ok. Will look into using Godot for 2d stuff then