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Thanks Manatee! I definitely agree on the "need to do points" - the feedback is super lacking for the actual combat and the tooltips are a bit rushed! And yes - I own Dicey Dungeons and I had a look at it for ideas! I couldn't remember exactly how it worked - and their style of assigning dice ended up being opposite from the direction i was wanting to head in, but I do really like it!

(+1)

Also the locking mechanic is really cool, plus the whole adding new faces to your dies. I didn't see a way to refuse the upgrades though so I just had a trash can dice where I put all the upgrades I didn't want. The game reminded me a bit of Dicey Dungeons, which is why I asked, but that could possibly just because it has any dice in it whatsoever and I recently 100%ed that game LMAO

Thanks again! Really glad you liked it - and yes, refusing upgrades went by the wayside because i didn't have time >.>