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Thanks! Yeah some of the patterns might be a tad crazy in the later levels. If you die twice you can activate an easier mode. I included it so people could try the other classes :P

Oh sick, time to try it again in easy baby mode, I have no pride! I might suggest changing that to a difficulty select at the start of the game so players know there is an easy mode.

In case you were wondering how much I suck ,easy baby mode was just about the right difficulty for me. 

But now having played through the whole game, it is even more awesome! The enemy design is really creative and the attack patterns are also really cool. The alternate classes are also really cool although I feel the warrior is the best

I'm glad you played it again! Thanks!!

I think I need to work on balancing my games better. Since I play a lot my own game to balance the difficulty, I inadvertently get better and better each time I play, so I end up upping the difficulty thinking it's too easy, but it's actually me having battling the same enemy over 100 times and beating them solely because of muscle memory lol

All good, that's why playtesting is so important to me. I always play through my games the intended, optimal way that I learned because I created them, and it's hard to find out the actual difficult until someone else tries it.