Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
(4 edits)

Here are mine...

Brightness:

You can change the brightness of the texture, also useful for creating blend masks, which you can put in the blend factor


Preview:

Creates a tiled preview of the texture, unfortunately getting rid of some resolution


Custom Scatter:

I found the default scattering algorithm too slow, so I did the reasonable thing and coded a new one...
It's a lot faster and offers more controll of the scale and amount, but doesn't do anit aliasing as nicely