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By the way.. if you wondered why I was focusing on those spools: it took me like two days to work that out in my game until I liked it ^^
(but my game was only 2D, and my actual solution was just using different sprites and masks.... well I guess it always look easy in hindsight ;)

Regarding that fast-foward: I understood something with .... Katey ? (I simply cannot make out what it is supposed to say)

Yeah we need to do a lot of balancing to get the audio really crisp for the answers just to make it really unambiguous. You are very close though! It isnt the name of a person though. It’s really hard to balance this sort of thing because everyone hears things slightly differently :’D