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(2 edits)

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I've just added J to punch forward and K as an alternate keybind to rewind alongside a small bugfix. It'll be uploaded as soon as the voting period ends!

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It sure is a jojo reference, hah! Ty for playing the game, i'm glad you liked it!

Aiming with the mouse was added for all cases where you want to destroy a wall you're not facing towards, which happens surprisingly often.

The plan is to add a keybind to punch forward, while keeping the mouse movement. I'm pondering whether to use E (since it's already a keybind) or another key entirely (which is better, but could get confusing).

There will be a small post-jam update to address a bug someone found and the controls. :)