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(+1)

A transcript of my thoughts as I played through the game:

+ The enemy battle sprites are unique. Nice!
+ Battles are a little on the long side and are challenging, but managable if you properly equip yourself.
+ Side view is still more visually appealing, but you did pretty good with the front view battle.
+ No major grammar or spelling issues. Well done!
- Door to the house disappears when you talk to it. Set it to "Direction Fix" to prevent it.
- The mapping is a bit off. There's no difference between the walls and ceiling tiles.
- Skill description for "Focus" goes off the visible area.

"+" indicates something I liked. "-" indicates something I didn't like.

This game's silly attitude belies a very challenging series of battles. I enjoyed the challenge, and have been inspired by this approach to the concept of a boss rush!

Thanks so much for the feedback! I'll be sure to make those fixes as well!