Liked the idea, but it's plagued by some problems that got unnerving pretty fast.
-Going in reverse is fun, but it makes the movement very sluggish when you hit an obstacle and try to correct your position.
-The intro shouldn't replay everytime as it gets boring to go through it. Even more given that you'll die often while trying to get the controls under... well, control, on the first few tries.
-The text writing itself in the box is cool, but the fact that it changed size is a bit weird.
-The game felt very unforgiving, and kind of "die and retry"-ish.
-The obstacles were a huge problem, as you often get an opening that is not that much bigger than your car, to navigate through, which gets very punishing with the alien's speed and the repositionning problem. You should have spaced them a bit more.
-I felt that there were too many dead ends, while the camera is a bit too close to the player, which results in a number of deaths that were only due to choosing a path and then seing that there is a wall blocking the whole way.
Overall, it could become a fun little game with a bit more work on the Level Design, in order to make it less unforgiving. The other problems are mostly small fixes that would anyway make the agame more enjoyable.