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(+1)

Solid platforming movement and some pretty neat puzzles! I think it would've been cooler if you added more things you could rewind other than walls and platformers. I also think you could've toned down the post-processing effects a little, they're a little hard on my eyes.

Thank you for the feedback, many people said stuff about the post-processing being too much, so that's something we will tune a little down if we make the post-jam version. And if we had more time we could implement more rewindable stuff, we had in mind some puzzles with the cannons and plasma balls but sadly we didn't have time for implementing them.