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I tried the version from the Play store. 

It's a very simple game and like the idea that you could use either touch or the accelerometer to move the ship. That said, for further improvements, is there a reason to have such a huge score bar? I got to around 100 score and even that took a while. Seeing 00000000100 is a little deflating, and if there is a way to hugely gain points later on, then the beginning gameplay does not mean much. 

I would suggest polishing the game some more before adding adds to it. Going to 5 score and then having to watch an add is pretty annoying. 

It has potential to be a good casual game to play once in a while, but it doesn't really fit the theme of this game jam. Nice job!

Thanks for the review! My own score ~1700, and there are really only few ways to get points (avoiding of asteroids and catching yellow capsules). But right now I work for creating more ways to get them and adding new mechanics for more various gameplay for every ship. 

I work hard and create new content ones-twice for weak, so soon there are will be a lot of new content for it.