The Good:
- Very cool art, animation and sound - impressive that you made it all from scratch. The menu clicking sound was funny as well
- Cool concept - I liked the idea of messing up, learning what went wrong, then rewinding time to fix the problem only to mess up again on something else
Could improve:
- Clarity - A lot of the times, it is unclear what the player can do. Took me a while to figure out I can enter the shop because I couldn't enter other buildings
- Theme - The idea was there, but it simply just boils down to restarting the level. I suggest adding more towers to teleport to, and an incentive to teleport farther back in time to fix something in the future, like avoiding a murderer killing the agent by preventing the murderer's parents from meeting 30 years back or something (just a vague idea).
Overall:
A cool concept, but a pretty hard game. I got stuck on the acid sewer thing, where the agent kept getting thirsty but every time i moved he would get killed. The potential of this game is high though.