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The art is beautiful and the music really gives off that temple-esque vibe. The concept itself is also really unique, and the puzzles really make you think ahead of where to place your rewind points and throw the ball. I think that the game requires you to be a little too precise though, a lot of the time the ball gets caught by a corner and I have to start over. Other than that though, great entry!

The dimensions of the ball are part of the challenge, but I agree that it can be frustrating seeing the ball hitting the corner, also because it's hard to judge if it will. O think a good compromise could be to show in the trajectory whether the ball is going to hit something  or not