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Played and rated.


So here's what I like and dislike.

What I Liked:

  • Cute art style
  • It was cool that you could essentially paint the darkness away with your character! Definitely made my deaths feel less punishing, because I would uncover more of the map every time I died.
  • I'm glad you actually put some kind of story behind your game, instead of not explaining what was going on.

What I Didn't Like:

  • Feels like the movement in mid-air is too hard to control. Most of my deaths were me overshooting platforms because I couldn't adjust my character accurately enough.
  • You already have a checkpoint system in place, but you don't have a save/load system in the game. I got frustrated by the movement and quit, but if I decide to continue later, now I can't because I'd have to restart from the beginning. That makes me not want to start the game a second time because I'd have to re-do everything I already did.
  • Music was great at first but slowly started to get annoying over time. Probably because it felt like the notes for the song were random and it didn't feel like a true music loop.  


Overall though, great job! The game works perfectly fine and I never ran into any problems other than the movement!