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Yeah I understand what you were going for and you definitely achieved what you set out for, I just think the enemies need to either take less damage to kill or spawn less rapidly, at least at the very beginning as it went from 0-100mph really fast and my fire rate just wasn't quick enough to deal with it.

I will make a note of that , we certainly didn't have too much time as some team members started being afk and I had to cut corners on the wave management system to fill in for their work. Towards the end of the deadline i bumped up the pick up boxes spawns by quite a bit to compensate for the monster spawn rate but i see that wasn't enough.

I did notice that a lot of them spawned but it only happened for me in a confined area so once enemies blocked that way off it left me running for my life hoping to find some and getting lost lol