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Thank you!

Do you still like how I did the main menu? I know it was confusing for you but I’d like to know if you like it or not.

The player movement is by far the buggest thing in the game. I tried my best to iron out every bug but some may remain. The reason why I didn’t look into physics material is that it would be more work. Now that I think about it I probably should have just used physics materials instead as it saves a lot of headache.

As for the holes but you don’t fall, are you talking about this? This is intended behaviour.

We are aware of this animation with the robot bug but sadly we did not have time to fix it.

Anyway, what else did you like and didn’t like about the game?

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I can only speak on the programming (as that’s what I did) and maybe a little bit of game/level design (as I’m not the main person who started this).

I probably should have made the buttons react to clicking too but also preserving the menu I have right now.

I also probably should have made that pit fall. I actually suggested it should make you fall and end the game but there was a collider and the main person said it was intentional so I left it alone.

I also probably should have just used physics material instead of going through all the trouble with the player movement and jump.

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