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(+1)

The biggest reason I died is that I would run into the blocks sideways because I would be trying to strafe over to a gap in the next row of blocks. 

I had that problem too while playtesting it, I think I may either need to decrease the horizontal resolution to make it more navigatable, make the player faster, or re-do the obstacles (the latter of which will most definetly happen soon, because my god are they bad).