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Wow, great game! Nice visuals, especially the UI. How did you do the lava's flow? Cellular automata?

(+1)

Thanks! I used a noise map and the time was the z axis, then for every level the resolution, x/y/z speed and the threshold were varied so as to make it easier or harder. There's a lot of game that can be made playing with that, and it was really fun setting it up!