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I really enjoyed it. It's very polished and the take on the theme is interesting, plus I like the tapes choices. However I'm not sure about how well the main mechanic actuallu fits the gameplay, because it surely adds depth to the strategy, but to me restraining player movement in an action game doesn't feel quite right. I didn't play it a lot though, so maybe it's something that you eventually get used to. But I found it to be a nice game anyway

Thanks for the feedback! After some playtests I did try and make the tape more obvious that it is running out to keep people from being stuck not moving without realizing, and to rewind. Maybe needs some more tweaks to make it more elastic rather than instant stop. Either way thanks for checking it out!