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Soooo. Let go in order:

Translation: sure, will add it in 0.1.3 update

Mushroom Forest: interesting points, well, i'll keep it in the game for now.  I guess various food its a good idea, but it also should be optional, just if you wanna be maximal effective manager of city :D

Gameplay Suggestions: 
About mages: hmm, did u build a magic school? 

"I think it would be cool to have a public safety and crime system, or even special events that the ruler has to deal with. For example, citizens could demand more food or better education, with education providing buffs to workers." - that is also good points, i guess educational system will be created, its exist only for mages now. But i wanna made some deeper hooks for explorational part of game first, cause it main feature of the game for now.

"An animal husbandry system would also be great, so we wouldn't have to rely solely on fish as a source of animal-based food." - yeah, im planning to add some animals, im just have no sprites for them, but this feature will be implemented.

Labor, Food, and Winter Survival. Honestly, this is my bad. I guess it happened, cause their work more prioritized, than providing house with food and coal, that why this "winter disaster" happens. Will work on improving their intelligence. 

Also can you share a screenshot of your kingdom?

Im glad that you enjoyed the game! I can't catch everything doing QA on my own, so some bugs keep popping up here and there.

I ended up recreating my world because I think something bugged out with the mages. In this new world, everything worked normally! There was also another bug where all the people arriving by boat just stood still at the port and didn't move, but that only happened once.

There are merchants near every house, as well as a storage building and a coal supply, so why is this happening?


Interesting. Will look into this