Hey there!
Thank you so much for your feedback! I’m incredibly glad to hear that you're enjoying the direction of the game.
Regarding your suggestions:
- Skeleton AI & Raids: You're spot on! My plan is to make them truly smart and adapt with a progression system. I want them to remember their past failures and actually learn from the mistakes of previous raids.
- Warp Stones: Portals are actually coming to the game very soon, right after I clear out a few bugfixes. I recently added a Crystal Fever disease that affects non-magical villagers. Since warp stones will use crystal energy, emit raw magic, using them will be a double-edged sword—boosting efficiency but risking the health of your workers.
- Map Preview: This is the trickiest one at the moment. Since the world is procedurally generated, a standard minimap doesn't fully capture the terrain layout. I completely agree that this is a highly requested and much-needed feature, so I need to spend some time thinking about the best way to implement a proper preview.
Thank you again for your support and for sharing your thoughts—it really helps motivate me to keep pushing forward!
