Finally! Yeah, Kingdoms and Castles is the main inspiration for my game :D
K&C can feel a bit tedious at times. The first few times I played it, I was absolutely thrilled, but then I started to realize there’s just not much to do... Okay, I built a kingdom, solved all the problems, but what’s next?
And I wanted to make a game with the spirit of K&C, but with a much bigger map, magic, and an overarching global lore.