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Thank you very much for trying out the game! There are so much more we wanted to put into the game, but we did want to make sure whatever we put in are as solid as possible rather than putting too much in without being able to finish :)

And yes, we did disable attack when player gets hit, so player can't just always spam attack and need to position a little to be effective...

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About your worry on spamming attack, maybe you could allow it with a timer in between attacks while being attacked?