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(1 edit)

I didn't really design levels with it in mind, mostly because its kinda hard to pull off, and also I didn't have a lot of time so I wanted to focus on the main mechanics. I do am making a few more levels, so maybe I'll try to make a few puzzles based on it. Thanks for the feedback!

(+1)

I wasn't saying you should necessarily make a level around it, cool thing to have for speedrun strats though.