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calmelbourne

24
Posts
A member registered Jul 24, 2020

Recent community posts

Awesome game. My main complaint is some of the colours are too similar and hard to tell apart at a glance. Also the levels do not necessarily progress in difficulty.

Fantastic. Well done

Cool idea, would love to see it fleshed out more

Cool idea. The last level is a bit too easy to see a simple solution where most of the tools aren't required.

I don't get this game. Is there a lose condition?

Fun game. I didn't realise at first that the controls on the title screen were on both sides, so I was playing without bombs or dash until I saw upgrades for them and tried hitting random buttons.

Fun game, I liked some maps more than others. The sword arena was a bit silly.

Challenging but fun. Felt like a timed aim labs, though the laser bouncing onto nearby targets reduced that a bit. Have you tried messing with the physics a bit so that your momentum lingers a bit while you're not dashing? Could be interesting to shoot while moving. Maybe the map could show where pickups are? Also projectile shots instead of hitscan as an alternative pickup? Just some ideas.

Cool game. I'm not sure what the intended order of things was. I discovered the exit before I discovered the maintenance floor, and the clue in it seemed to suggest something that I had been doing the whole time? Unless it meant something else? Or was I not supposed to realise that power until right at the end?

Good game, the triple jump prevention is a bit annoying when it cancels your jump action. With a double jump and a dash, you are in the air before your next jump comes around so you don't get a nice loop. You only get to do one jump on the next cycle.

This game needs an undo button

You should bundle all the Step Steve games and put them on Steam. I would pay just for cloud saving.

Is there no way to delete a definition if you typo? (or mean to type somewhere else but forgot to press enter?) Backspace doesn't work.

Cool game! My score was 37467

I wasn't saying you should necessarily make a level around it, cool thing to have for speedrun strats though.

Yeah I did manage to get him to grab a coin he wasn't aiming for. I didn't really find a good use for it though.

This game was great. The kick was a nice addition.

Fun little game. That last level was tough! It has potential for some strategy as well if you want to play as fast as possible. Would like to see the time at the end. Did you consider making the son go to the nearest coin instead of following a set sequence? Then you could disrupt his routine by pushing him towards a different one. You can already get him to pick it up early, which is cool.

Great game, well done

This is great! I got a score of 1,782. Wondering if the story continues further after the aliens teleport you.

Haha, I figured as much. Fantastic game regardless. I had a lot of fun with this one.

This game is fantastic. I wish it was longer! Endless mode please!

Yep for me too

Are you supposed to be able to take modules back off the cubes as they move away? It makes things very easy, and all the puzzles are still possible without it..