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(+2)

Holy content...

Alright, here's some feedback, I'll try to keep it concise.

- Tutorial was fine by me. I quickly breezed through it, and was happy to learn that units could be upgraded, moved around, etc. Two things that weren't explained, and that I discovered on the late, was that we can also upgrade our wall (although that isn't unlocked off the bat), and how to ascend to the stars for the next generation. A quick notification/tutorial hint for those two, when they unlock, would probably be worth considering.
- Wall tower slots (for Cresset etc.) unlocking from the bottom upwards isn't great. It triggers my inner perfectionist trying to keep everything symmetrical 😂I would suggest having the first slot at the bottom, as it is now, but the second slot opening at the top. then the third one second from bottom, then the fourth second from top etc....
- In the Essence Tree, would be great if the vignette bottom right hand corner would dynamically update its essence price when we press shift to fill, to the total essence that is going to be consumed for the node fill.
- Overall, I'm having a good time, the game is enjoyable. I'm quite fond of the tone in the different texts, for some reason it just works well for me. Has that medieval flair to it. I appreciate the variety of different mobs, it gets really fun crushing them down when they fill up the playing field. Haven't encountered any particular bugs so far, except some light fps drops from my 72 fps custom (60Hz monitor overclocked to 72Hz) to around the 40 fps mark when there's a lot going on.

Eager to continue my progress, I'm on my second generation now after resetting at 3 legacy points.

(+1)

You look like a QA tester to me 😄, this feedback is precious! Thank you for taking the time.

Glad the amount of content hit you like that, and I am really happy the tutorial worked for you.

Regarding

  • Wall upgrades: you're right. In the new update there's now a tip that shows you where to start when the wall works unlock. 
  • Tower slots: haha, I get it. I feel the same way 😂  I'll change the order as you suggested.
  • Shift in the Essence Tree: good point, the price should show the total for the whole fill. I'll add that as well.
  • FPS: thanks for the details. If it bothers you, Settings > Graphics > Quality preset: Medium should help in the busy moments. I am also working on making big assaults run smoother.

I'm really glad you like the tone of the texts, I wanted it to feel medieval(that is what I like), so that means a lot. And yes, crushing a full field of the dead is my favourite part too :) 

You're on your second generation now, so I'd love to hear more from you, especially about the Sky. It's the part I need the most feedback on: was it clear, does the next generation feel stronger enough? Anything you notice there helps a lot.

Good luck, and let me know how it goes :)

(2 edits)

Hey Enes,

Thank you for the quick response. Here's another two points I'd like feedback.

- Upgrading the attack speed (Rate) of my rapid shot archers, I noticed that it quickly stops at at a rate of 4.00/s, rendering further rate upgrades non-effective.



- Bone archers don't always trigger their attack sequence. It seems to be linked to frontier distance. Below a certain distance, they just "slide" towards the wall without actually firing at all.

[Edit : adding one more point]

- At the start of each Age, you loose your troops, yet you cannot spend your Tree points. You need to sound the retreat, to be able to spend them. I would suggest that the start of a new age immediately opens up the tree for point allocation without having to go through the sound-the-retreat work-around.

(+1)

Hey SilverEyes, both are fixed in v0.5.15 thanks to you:

- Attack Speed (and Crit, Range) training now counts at every level, no more cap at 4.00/s.

- Bone archers no longer slide up to the wall; they stand off and fire.

Shift-click on the tree now shows the price of the whole fill too. Spending tree points at the start of a new Age without sounding the retreat: good catch, that's on my list. You're on the credits page: https://marrowmarch.com/credits/

Let me know how the Sky feels in your next generations :)