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So yeah when I use the shortcut with --rendering-driver vulkan, everything  works perfectly for me but when I run the original exe file I still get the get the same errorscreen from above. If I do it from the terminal I get this: 

Godot Engine v4.7.1.stable.custom_build.6865c6bd7 (2026-09-26 00:55:48 UTC) - https://godotengine.org

ERROR: Could not initialize OpenGL.
at: (platform/windows/display_server_windows.cpp:8015)

ERROR: Unable to create DisplayServer, all display drivers failed.

Use "--headless" command line argument to run the engine in headless mode if this is desired (e.g. for continuous integration).
at: setup2 (main/main.cpp:3396)

WARNING: 3 ObjectDB instances were leaked at exit (run with `--verbose` for details).
at: cleanup (core/object/object.cpp:2536)


If I add --verbose I get this: 

WorkerThreadPool: 8 threads, 2 max low-priority.

Godot Engine v4.7.1.stable.custom_build.6865c6bd7 (2026-09-26 00:55:48 UTC) - https://godotengine.org

TextServer: Added interface "Dummy"

TextServer: Added interface "ICU / HarfBuzz / Graphite (Built-in)"

ERROR: Could not initialize OpenGL.
at: (platform/windows/display_server_windows.cpp:8015)

ERROR: Unable to create DisplayServer, all display drivers failed.

Use "--headless" command line argument to run the engine in headless mode if this is desired (e.g. for continuous integration).
at: setup2 (main/main.cpp:3396)

WARNING: 3 ObjectDB instances were leaked at exit (run with `--verbose` for details).
at: cleanup (core/object/object.cpp:2536)

Leaked instance: NavigationServer2DManager:3154116775

Leaked instance: NavigationServer3DManager:3170893992

Leaked instance: AccessibilityServer:3321888945

Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`).

Orphan StringName: AudioStream (static: 0, total: 1)

Orphan StringName: AudioStreamRandomizer (static: 0, total: 6)

StringName: 2 unclaimed string names at exit.


I am not very tech savvy but I hope this is usefull to you.

Yes, it was very helpful!
I just updated the windows and mac version of the game to 0.12.1.
Please let me know if that solved the issue.

Yes, I downloaded the updated version and I can now run the exe file without any errors. I also hadn't told you yet but I noticed that when I used the shortcut with 

 --rendering-driver vulkan, altough I could play the game, there were some errors during specific minigames but those errors are gone now too with the update. So whatever you did, it seems to me that it worked and solved everything.

can confirm also works now thanks!