Looks neat, constant issue with there being 2 balls in the shoot so it blocks any of the balls from actually leaving the drum.
this. it's obvious that this was vibe-coded, and the fact that both of us had that stuck scenario where you're lucky when a ball drops, yeah, not tested.
Just gotta hold the spin button. there's always 2 in there, but one falls through every 4 seconds.
i know you have to hold it, but no, not every 4 sec.
I thought I had the same issue, but it was just the "pool" being full, which can be solved by pressing R or the center button.