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Ellensiel

5
Posts
A member registered Jun 14, 2020

Recent community posts

(1 edit)

Quite timely with the fixes. Saving and reloading fixes most of the game-breaking bugs, although, as-is, the "knowledge" of what is in the drop-pool for mining isn't saved yet. Also as of 1.21 it still seems like spamming the smelting action can get the dice stuck. Clear the queue then re-open the game, if this happens generally. You don't get refunded the ore, but better than the softlock. Edit: It seems either making the sawblade successfully "removes the furnace," or more likely, reloading (presumably after repairing your furnace) fails to keep your furnace. Can interact the millblade with the table, but while it gives the handsaw, it doesn't change into a different interactable form, giving another handsaw every time you "repair" it.

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I absolutely love the concept this game is going with, with the various exploration and crafting mechanics. Definitely excited for when this game gets a save, but until then, the "requires re-opening game" bugs are "game-breaking" bugs. Eagerly await seeing how it grows. Edit: Additionally, absolutely love the human voicework. That's a lot of love going into the game.

I really like the concept of this game. Got softlocked by putting ore into the hub when the timer said 0 seconds and lost all my progress cuz no save mechanic though. Hopefully they can add that eventually.

Remind me not to right-click... it turns on the lights even if they're already on...

(1 edit)

Got to the 39.05M requirement before the placement bug took my control. Fun game
Edit: Make that 39647M. Relying too much on rng means I can't reliably get further however.