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(3 edits)

The movement is way too much and takes way too long. Like, a simple punch shouldn't move my character 5 meters forward over a span of 1 second. This is a common problem for all attacks in all forms, including the base one. Also, many of the attack animations are way too slow.

I don't want to tell you how to make your games, but if you have no idea what I'm talking about, try playing Sifu. The player character in that game has a lot of snappy moves too, but the speed and distance are reasonable there.

Also, it's easy to fall out of the arena right now.

Thanks for the details. Might take me a bit to get this all fine tuned, but I'll work on getting an update put together. 

Again, thanks for taking the time to check out the game and provide feedback.