The movement is way too much and takes way too long. Like, a simple punch shouldn't move my character 5 meters forward over a span of 1 second. This is a common problem for all attacks in all forms, including the base one. Also, many of the attack animations are way too slow.
I don't want to tell you how to make your games, but if you have no idea what I'm talking about, try playing Sifu. The player character in that game has a lot of snappy moves too, but the speed and distance are reasonable there.
Also, it's easy to fall out of the arena right now.