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(+1)

I love the idea, but I only managed to get a coworker fired once. it’s kind of hard to read what all the items do in the shop, since the gun is shooting you. maybe pausing the game in shop-mode would be better. also, I bought the paint but didn’t know how to apply it.

the mechanics are hard to grasp…maybe show the stack sizes all the time? but a cool game that kept me playing for an hour :-) well done!

Thanks for playing. I was afraid that the game went to complex and hard to understand that people might drop it after a few minutes. So happy to hear that you played so long :D 
About the shop mode: The originally idea was to have breaks between shifts and the player buy the stuff there. Only activate the Items on the workbench (which is the shop now). The reason was that I wanted to make the player feel stressed while picking items because the gun is checking if you work. Still thanks for the feedback, definitely something I have to keep in mind :)