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Thanks for playing. I was afraid that the game went to complex and hard to understand that people might drop it after a few minutes. So happy to hear that you played so long :D 
About the shop mode: The originally idea was to have breaks between shifts and the player buy the stuff there. Only activate the Items on the workbench (which is the shop now). The reason was that I wanted to make the player feel stressed while picking items because the gun is checking if you work. Still thanks for the feedback, definitely something I have to keep in mind :)