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(+1)

The intro cinematic had me chuckling the whole time. I loved it, especially the main character model and the goopy planet wiggles on impact. I kept yelling "Stop killing each other, you morons!" and once narrowly saved a little cube buddy only for a projectile to immediately shoot out of his location. What a jerk, haha. I couldn't figure out how to get the right click mechanic to do anything. How does that work? Best run I had was a little less than 3 minutes.

(+1)

I'm so glad it made it you chuckle! The planet impact ripples was the first shader I've written for a game!

Left click shoots a shield "projectile". When the projectile impacts something, it automatically expands the "shield". Alternatively you can right click before the "projectile" impacts something and expand the "shield" mid air.

Depth perception of the missiles is really hard, so expanding the shields early allows you to be less accurate.

I did a really bad job with the UI / HUD. I was so confused by the UI layout system. Need to find some tutorials on that! I added the right click mechanic in like the last 24 hours and throw some text in the top right haha...

Ohhh, the right click makes so much sense now.