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Ohhhh I like this. I was waiting to see someone try this, as last year I believe there was a game that had a similar idea of a platformer where you can use each control only once. However, your spin on this with the character being really slippy, quick, fluid and reactive gives it the physics puzzle spin where you are the physics puzzle element and it really really works, whilst also fitting the out of control theme in multiple ways (physics out of control + controls out of controls as a resource). Some sound would be lovely but this works and I'm super happy to see this kind of game done right with this theme.