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Spoiler! :-)
I reduced the maximum torch from 9 to 7 and added 2MHz mode for C128. Maybe that helps.

I thought about different ways to inform the player about what's happening. Static text overwrite too fast and scroller was the only thing i could think of without giving too much screen estate to this information. If you have another idea, please let me know.

Maybe alternating lines instead the scroller could be a thing. Like, fading out the text, fading in the new line ... feels smoother and perhaps less distracting.