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Hi, thanks again for your detailed explanation and adjustments. I think it’s really great that long-time supporters can get discounts on new packs. It’s also awesome that new content will be added to the bundle for free for bundle owners.

My only thought is that offering new content for free into the bundle might cut into your revenue a little.

I really appreciate you caring about early supporters. Looking forward to your future assets!

Hi, it was a pleasure having this conversation and I think it was very constructive. In the future, I plan to use the launch period specifically to benefit long-time supporters who want to continue backing my work.

As for new packs, I am currently considering a request for siege weapons like catapults, trebuchets, and ballistas. Down the road, I would also love to expand the world further by working on swamps and caves.

If you have any specific needs, please don't hesitate to ask; I always prefer working on something the community actually wants.
Thanks again and  soon!

Hi, it’s been a really constructive talk for me too. I’m glad you’re planning to tailor the launch perks for long-time supporters moving forward.
Siege weapons, swamps and caves sound fantastic! Those are such useful assets. I’ll keep your offer in mind and reach out if I have any specific ideas later.
Wish you smooth creation, looking forward to your upcoming packs!

Thank you! I've already started working on the catapult and, at the same time, I'm implementing spritesheets for all the character animations.

At first, I didn't think spritesheets were that important. But now, with thousands of sprites, I realize it's absolutely necessary to optimize the project and reduce the number of files. The spritesheet version will be available alongside the current frame-by-frame format, so everyone can choose whichever option they prefer.

Let me know if you find this update useful! Talk to you soon!