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Thank you! I've already started working on the catapult and, at the same time, I'm implementing spritesheets for all the character animations.

At first, I didn't think spritesheets were that important. But now, with thousands of sprites, I realize it's absolutely necessary to optimize the project and reduce the number of files. The spritesheet version will be available alongside the current frame-by-frame format, so everyone can choose whichever option they prefer.

Let me know if you find this update useful! Talk to you soon!