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Holy moly, I love this! I almost can't believe you did this in 48 hours, with how well everything comes together. At first I was a bit irritated because I thought you forgot to include a tutorial, but as I played more and more it became clear to me that the process of discovery was part of the experience itself, and that victory feels much better if you've figured everything out yourself! The one tip I would give you is to get rid of the heart system entirely. If you're game is really about relaxation like you say, and experimenting with what everything does, than the player shouldn't be punished for playing the game like you intended it, right? I know the heart system stressed me out pretty hard, I would have rather just relaxed and tried to get the puzzles right in my own time. Anyway, this is a super cool standalone little game and I hope you get more people to play it! Very cool!

Ok. For starters - we are huuuge fans of your tiny traffic. Well done!! Second, lives stops you just from blind clicking, but I will def think about it more. Third , may be we can cooperate if you want and make some puzzle game all together ;) let me know - my twitter is @KatKuskova

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Ahh thanks for the compliments! Have you tried the newly updated stable version? What what I would say about blind clicking is this: because you didn't implement an instant restart button it already kind of feels like a punishment to just blind click, it would take forever! I've followed you on Twitter, I'm currently a bit busy with getting my bachelors degree, and am actually planning on making Tiny Traffic my main project after that, but who knows what the future holds ^^ If you ever need playtesting for your game(s), hit me up!